Be an Airline CEO: an interactive exhibit
Up to four visitors, ages 10 and up, each run an airline on their own tablet, side by side on one big screen. In about nine minutes they buy planes, handle faults, storms and safety checks, share a limited supply of spare parts and bid in live auctions, while a coach explains every move.
The exhibit in 2 minutes: what visitors do, and what your museum needs.
The visitor version, made for kids.
Watch a real game
Both videos are recorded from the exhibit as it runs today, with its own coach voice.
More videos on YouTubeBuilt for a busy museum floor
Walk up and play: no accounts, no sign-in, nothing to install. A turn finishes by itself if a visitor walks away.
What visitors learn
What the exhibit needs
Fits a space of about 20 × 15 ft (6 × 4.5 m) and scales down to two stations. Set-up takes about ten minutes: one room code, a link for the big screen and a QR code for each station.
Free for your museum
- The museum version of the software, at no cost
- Help with set-up, and a hands-on trial day
- Updates and remote support
No fees, no revenue share, and no visitor data collected: visitors play anonymously.
Start with a one-day trial
At a family or STEM day. I bring the setup and run it myself, your team watches how visitors respond, and we decide together whether a longer exhibit makes sense.
Created by Juan Fernando Juliao, an aerospace engineer with more than 20 years in commercial aviation · juanjuliao@maydaycontrol.com
Mayday Control is an independent project, not affiliated with or endorsed by any museum, university, airline or aircraft manufacturer. In-game dollars only keep score.